~/ Welcome to my space, I'm

MinhTran

Building 2D & 3D Games, Playable Ads, Real-time Systems, AI Agents, AI Research

I build 2D & 3D games and real-time interactive systems — and research applied AI.

Years building games
5+
Featured projects
3
Research records
1
Technologies
25+

/ What I do

Two tracks, one practice.

With 5+ years of experience in game development, I specialize in creating interactive, high-performance games and building robust backend systems to support them. From gameplay mechanics to scalable server-side architecture, I bring full-stack expertise to deliver smooth, real-time experiences for players across platforms.

Engineering01

Games & interactive systems

  • 2D & 3D game development

    Slots, casino, hyper-casual and multiplayer games for web, mobile and Telegram.

  • Playable ads

    Interactive 2D/3D ads and microsites for global ad networks.

  • Real-time systems

    Multiplayer servers, backend services and hot-update mobile builds.

UnityCocos CreatorUnreal EnginePlayCanvas
Research02

Multimodal generative AI research

  • Multimodal Generative AI & NLP

    Multimodal Generative AI · Natural Language Processing · Large Language Models

  • Computer Vision & 3D Perception

    Computer Vision · Point Cloud · SLAM & Path Planning

  • Efficient & Edge AI

    Edge AI · GPU Optimization · On-device Inference

Full experience, education and certificates are on the About page and in my CV.

About & experience

/ Selected research

Questions I'm working on.

A compact record of my academic work. Each entry is organized as a dossier with venue, authorship, model framing and abstract.

Research record
Award · 202401

AI system to support decision making for stock investors

VNU-IS AI Hackathon

3rd Prize

An applied AI system that helps retail stock investors make better-informed decisions by combining market data analysis with machine learning models.

Minh Tran

Currently exploring
  • Multimodal Generative AI & NLP

    Multimodal Generative AI · Natural Language Processing · Large Language Models

  • Computer Vision & 3D Perception

    Computer Vision · Point Cloud · SLAM & Path Planning

  • Efficient & Edge AI

    Edge AI · GPU Optimization · On-device Inference

More papers and records are on the way.

/ Selected projects

Play it on the 3D screen.

Each preview runs live on a 3D monitor — drag to rotate, or browse the full archive.

All projects
Live preview

01 / 03

Playable Ads · 2D & 3D

Playable Ads Showcase – Interactive Ad Collection

Explore a creative collection of interactive ads (playable ads) developed by me. This showcase lets you view and play each ad just like a mini-game.

UnityPlayCanvasCocos CreatorPixiJSPhaser+2